Playmobil


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Role:
LookDev
Software: Cinema 4d, Redshift
Studio: Polynoid Ludwigsburg


I had the great opportunity to work for three weeks as a concept artist on one Playmobil short movie for the Polynoid team together with Regina Welker. The goal for this short was to tell a fun to watch princess fairy-tale.

My focus was to find proper lighting situations for key moments in the story line.










And some look tests and rough concepts:




Copyright: Philipp Brömme
2022